
Rain not THAT bad
“arse!”
“yeh?” – ArSe Replies
“nice shot” I typed. And it was, he caught me mid-air with an AWP whilst I was jumping down into the water hoping to sneak up behind him. Obviously he was waiting in the darkest corner knowing I was planting the bomb and planning to track me whichever way I went, yet still, any mid-air AWP shot deserves some credit.
CS: Source was a video of hope released at E3 last year showing counter-terrorists and terrorists battling their way through a sexier version of de_aztec. To Gabe Newell and the rest of Valve Software, Source was merely a disciple of their Jesus Christ, their saviour, their white ray of light and bucket falls of cash following 5 hard years of labour. As the gaming press licked their lips salivating over each new Half-Life 2 video, screenshot or interview, we were rocked by the news of Counter-Strike Source. Yes, this article, is going to talk about Counter-Strike Source, naturally, if you’re anything like me you would’ve top-right-Xed your way from such boredom and be halfway to your favourite Jolt 1.6 server by now, yet for the handful of you with absolutely nothing better to do, we’re going to travel on well-beaten paths, practically backpackers as I add my own footprints where many larger tourists have trodden before.
I have a confession to make, I’ve never really given CS: Source a chance, and why should I? It’s so different, yet so much the same, I slated it on many forums for its lack of originality, then slated it on many more for its differences. The biggest criticism that in which most people’s grievances can be umbrella’ed , is that it just isn’t Counter-Strike 1.6, or 1.3, or beta 5.2 or whichever version it is you hold dear. Source is a threat to our way of life out here. Once it converts enough people, the rest will pack their bags, and follow. The pro-gaming circuit will naturally be most susceptible to its charm, the major organisations know that very soon Valve will stop supporting CS 1.6 altogether, and what happens to a game once the developers lose interest? It dies. QuakeWorld became Quake 3, Unreal Tournament became UT2003 then UT2004, Warcraft became Warcraft 3. Sure you can still find the “never say die” Quakeworldian’s barricading themselves inside long-forgotten servers watching the uncaring cyberspace pass them by, but games simply don’t last forever. When Source was released I wasn’t happy, nosirreeee. I probably spent less then 1 disgruntled hour irritated by it’s newness before quitting in disgust.
Saturday March 12th 2005 – It’s the start of Easter break here at the University of Gloucestershire. For the majority of students, that means packing their possessions and returning to the nest for 5 long weeks of free food and accommodation. With that option not open to me, it meant 5 long weeks of nothing. Half-Life 2 completed, Doom 3 completed, TrackMania Sunrise completed, MMORPGs fire-walled. Naturally I was loading up Steam, browsing the games when my cursor, for some peculiar reason paused, hovered, and then clicked Counter-Strike Source. I know what I’ll do, I’ll review Counter-Strike Source, only rather than actually review the game I’ll just slate it, add some screenshots and simply say whatever everyone expects me to say anyway. As simple an example of myopia as you’ll ever see.
I prepared my A4-sized notepad, put a pen next to the keyboard to take down important notes, and selected a server.
‘Ok perhaps one of the most important things to keep in mind when doing a review is to keep an open mind, forget everything you’ve read, forget everything you know, and just concentrate on writing an unbiased opinion of the game…goddamit, why is this gaming taking longer than 1.6 to load up? Could be the server? No wait, it has to be the game, I hate it already’
The screen flickered to life with an extremely lavish conversion of once loved, now much hated, Counter-Strike map de_aztec. The models, the pixels, the rendering, the lighting, the water, every part of the game looked just beautiful. I took down my first note.
“Rain doesn’t look very realistic”, then I scribbled it out, I guess it was a bit harsh to mark down a game because it can’t handle rain effects very well, few games can. I auto-joined the terrorist team and began my first round.
‘oh damn’ I’d forgotten to set my keys before joining this game ‘Why can’t this game automatically convert my CS1.6 keys’ unable to purchase a gun now that the time expired, I was armed only with my bitter pen for this round. Grabbing the loaded pen I furiously wrote the complaint down, ‘that’s strike one source!’ I considered abandoning the review completely. I just wasn’t in the mood. Sadly part of me, the puerile part most likely, wants to be a Games Journalist “when/if I grow up” and if I want to do that I am going to get these shitty games that no-one wants to review, and I’m going to have to review them, I could use the practice. I gritted my teeth, jumped through the middle doors and was shot from above by a camper on the ledge. I wasn’t sure how, but this was definitely Counter-Strike Source’s fault, I tried to structure the complaint in my mind, unable to do so I gritted my teeth with the pen clutched in my right hand hovering dangerously close to Source’s inevitable doom.
The next round began, years of gaming had etched the key combinations into my mind, ‘B’ ‘2’ ‘4’...AK47, ‘b’ ‘2’ ‘8’…Armour, ‘b’ ‘8’ ‘6’…Ammo…’b’ ‘8’ ‘4’ HE Grenade…’B’ ‘8’ ‘3’…Flash bang. Within 3 seconds, I was tooled up.
Running with my brothers in arms to the doors, a thought struck me, the rain effects ‘weren’t that bad’ I quickly grabbed the pen and wrote ‘rain not that bad’ A slashing sound came over the speakers, a backstabber!
“Get out the way” the backstabber ordered I’d stopped very close to the middle doors, delaying the deaths of several team-mates by possibly 5, perhaps 10, seconds. “Sorry” I responded, moving myself next to the wall, allowing 2 more terrorists to rush through the doors. Whilst glancing through the crack to admire the fate of my rude backstabber, I witnessed something that was pretty cool. No not the heroic, yet foolish, rush of the backstabber and accomplice, but their deaths. I’m not sadistic, but the animations that led to the backstabber’s corpse throwing his gun into the air was, for lack of a better description, just cool. I wanted to see the death animation again. I ran backwards from the doors and headed for the terrorist-side bridge room to witness the death of our poor sniper. Poor because I’d heard several at least 5 AWP shots from the room this round without a single death-credit to his name. Fortunately the opposing sniper was matching him miss-for-miss and the two were locked in this ‘Enemy at the Gates’-esque conflict. “Jump” “Crouch” “Zoom” “Land” “Shoot” “miss” opposing sniper “shoot-miss” “jump back behind crate. The 4th cycle was about to begin, I was already irate. I positioned myself at the edge of the crate’s cover, then snickered as the sniper missed his shot, then tried to jump back to find me in the way. He turned to me, then bizarrely, and most humorously with friendly fire disabled, shot me with his now reloaded AWP. He realised his error too late, turning back towards the bridge he must’ve been the enemy snipe take careful aim, he was helpless, without even the time to glance mercilessly at me, he succumbed to his bitter fate, but not without my treasure, a beautiful, well performed, death animation sprawling and outwards over the floor. Nice.
I flashed the scoreboard, one terrorist, 4 counter-terrorists remained. I could win, but I needed to get the bomb planted. The Sennheiser pc155s alerted me of a terrorist coming via the door, and another advancing through the water. I decided to eliminate the waterboy first, but I needed to briefly halt the door-rusher. I hit 4 and prepped the grenade, ‘much rounder than 1.6, not bad’ and threw the HE-Grenade at the front doors, few counter-terrorists advance through doors with grenades exploding before them. I’d misjudged, the counter-terrorist was much closer than expected, the grenade exploded just as he had advanced through to face me. In a moment of pure delight, the grenade ended his existence in the round, throwing his corpse against the wall before coming to a rest of the ground. Awesome! If not for the stupid flash bang the forgotten waterboy terrorist would easily have snuck his way up behind me. Instead he threw a flash bang from the water up over the slope, exploding behind me. Not facing the grenade it momentarily dazzled my view, and the sound of a high-pitch telephone receiver penetrated my thoughts. I was alert. I could hear him running up the slope, believing that in my flash banged state I’d be easy prey he must have been confident. I crouched round to above the half-way point of the slope, then jumped on the wall from above and shot him twice in the head.
‘shit’ A terrorist emerged from the doors towards the end of my reload, he crouched slowly, taking careful aim and opened fire. I’m not Jules Winnfield, but my survival following this explosion of bullets must have had some element of divine intervention. Somewhere up there, a higher power must’ve looked ahead and realised I’d one day be in such a situation, then manipulated Valve to change the recoil on the Colt M4A1 for CS:Source. His gun clicked, and clicked. Empty. Not wishing to tempt a similar fate I downed the helpless opponent with two-short bursts from the AK47. I was Rambo, I was going to run through the through the undergrowth and eliminate the final threat to this round’s victory. I took a running jump into the water, and splattered my remains on the now raised section of the water-route. The lord works in mysterious ways.
“HAHA” “HAHAHAHAH” “fucking asshole, you blocked me” “hahahahaha” “ROFL LOL”
The cratered must endure the ritual humiliation dealt by the other dead. Yet, something told me there was a deeper level to CS Source. I had had an element of fun whilst playing the game, more than that, I actually wanted to continue playing it, to explore the changes, find out what was knew, what had changed, what was old, and what was missing altogether. I began the next round, hit ‘f2’ and automatically bought the same weapons again, nice feature. One of many nice new features.
Amongst my jungle travels I’d noticed many changes since previous visits, the giveaway rumbles of thunder when crossing the bridge and ascending the steps had been removed. Replaced with the more accurate, and terrorist-aiding random rumbles. The noises and animations of pretty much everything had changed, but we knew that from the limitless previews over at CSNation. I was being won over, not a full convert of the game yet, the hilarious headshot symbols and annoying crate movements had seen to that, but I was curious and certainly willing to accept that Source is the future.
Source is an inoculation, you have to be willing to absorb the irritation and slight pain to get to what we need. CS 1.6 WILL DIE! The higher powers decided that many moons ago, yet the community can stay alive by switching over. After an hour of Source a message appeared.
“The next map will be de_cbble”
I hit escaped and quit.
I glanced down at my pad, the last line reading “rain not THAT bad”…Such is the extent to which I was enjoying Source that it had slipped my mind that I was actually conducting an unbiased review. It would certainly be impossible to write a review now, so what could I do? A silent voice echoed in my head “just write something goddamit”
Comments
taStyhouse
21:22 12/3/2005
Alliance.cs
21:24 12/3/2005
21:25 12/3/2005
Obviously etched into your head the wrong way dude. It's b 4 2 for AK, b 8 2 for Armour ;)
It isnt that bad a game to be fair, its just not CS. [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
21:26 12/3/2005
twisted Reality
21:34 12/3/2005
The converted maps they've made so far have been nothing short of dire, both d2 and train have had changes made that were neither required nor welcomed, the recoil has lessened the skill levels, the FB's have become super powerful etc etc this is what makes the game poor. A perfect game could simply have been a 1.6 port with Source Graphics and Engine, everyone happy and most prolly would have switched immediately, people will now only switch because tournaments switch, not because they want to. [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
21:36 12/3/2005
Saviour of UKT
UKTerrorist
21:37 12/3/2005
Anti-saviour of UKT
21:38 12/3/2005
21:38 12/3/2005
21:42 12/3/2005
Atari.Crew
21:51 12/3/2005
BLACKLiGHT
21:57 12/3/2005
This game is in between cs and raven shield. [ Comment: Report | IP: Logged ]
21:58 12/3/2005
The Anti-DoZ
22:26 12/3/2005
Viva La Resistance
23:30 12/3/2005
also 'Sennheiser pc155s' part, why not plantronics!? who you workin for ;E [ Comment: Report | IP: Logged ]
ForsakeN
01:17 13/3/2005
ClanNEW
01:23 13/3/2005
Collective
01:49 13/3/2005
08:07 13/3/2005
10:13 13/3/2005
not so mcuh a review, aye, just a cute lil story.
anyway, we all know its pretty but the fact remains its still s***e atm. =[ [ Comment: Report | IP: Logged ]
10:22 13/3/2005
Perhaps it's a tragicomedy, or a black comedy? :o [ Comment: Report | IP: Logged ]
Definitive
10:39 13/3/2005
Saviour of UKT
UKTerrorist
10:47 13/3/2005
11:03 13/3/2005
11:07 13/3/2005
11:07 13/3/2005
theb0g
11:40 13/3/2005
Saviour of UKT
UKTerrorist
12:59 13/3/2005
Aside from the guns, maps, concepts etc? [ Comment: Report | IP: Logged ]
13:12 13/3/2005
Saviour of UKT
UKTerrorist
14:53 13/3/2005
euthanasia
15:34 13/3/2005
Atari.Crew
15:51 13/3/2005
17:24 13/3/2005
twisted Reality
19:29 13/3/2005
22:18 13/3/2005
00:00 14/3/2005
got accsued of cheating on every public i went on, guess some things never change eh?
made me kinda sad that EVERYONE that plays cs:s public is stupidly new :(
source will take over 1.6.. its a matter of time, the game isnt that bad folks!
ps: 1.6 for life! [ Comment: Report | IP: Logged ]
14:34 14/3/2005
14:51 14/3/2005
16:19 14/3/2005
You can do that in 1.6 and you missed out the whole reason source can't take over any time soon: no maps! [ Comment: Report | IP: Logged ]
01:26 15/3/2005
Haha well said
Nice read, puts source in a good light [ Comment: Report | IP: Logged ]
11:00 15/3/2005
also, some1 said: "A perfect game could simply have been a 1.6 port with Source Graphics and Engine", i swear that with every change of cs, any modification, be it from the betas to the first retail, to 1.3 to 1.4, 1.5 etc etc, everyone always complained: "this is s*** give us back the revious version". i think its the same with source... ppl will get used to it over time. theres more moaning cuse source runs slower on their pc's, and theres the fear that "until i spend more money on my pc, i wont have an equal chance".. Source is kinda good imho. Its defenitly fun hiding behind barrells, only thing it's missing is the gravity gun from hl2, if it had that css wud be the greatest. oh, and the hover bike things from halo... [ Comment: Report | IP: Logged ]
11:01 15/3/2005
I cant ever tell where my bullets go and reg seems so sporadic it is a joke to play competetivly.
Bosh said about that maps and i completely agree. Dust2 is a mess and inferno is a halfway measure attempt from a decompiler with some textures missing. Why even bother with tides when they could have done inferno. Doesnt make sense.
The most anoying thing in the whole game, Barrels and objects. Bumping into them or trying to jump over them etc.
Headshots are one of the best/only hitboxes that seem to work on the models.
Nice to see some positive comments on source as the gfx look amazing and seeing someones gun get flicked off when they die is gr8 but unfortunatly that doesnt make up for the serious lack of netcode tweaking.
Oh btw i have managed to get a much better game by using 80% of the config posted on these forums a few moons ago. Thnx for that :D [ Comment: Report | IP: Logged ]
16:54 15/3/2005
But yes CS:Source is far from completed and has its faults but what games dont? 1.6 still had bugs being abused, and 1.5 wasnt that much better. The gameplay is hard to adjust to after being a 1.6 player but as any game you need to practice. Autosnipers are annoying, they actually are n00b friendly and require no skill whatsoever. However players improve all the time, the gameplay is getting better and yes reg on most servers is crap. But the future is looking bright.
But again, Source is the future, for 1.6 players i reccomend playing it for at least a week before slating it. [ Comment: Report | IP: Logged ]
08:39 16/3/2005
Good read :) [ Comment: Report | IP: Logged ]
07:56 19/3/2005
Cheers. [ Comment: Report | IP: Logged ]
Anti-saviour of UKT
11:15 19/3/2005
22:44 19/3/2005
00:18 21/3/2005
Compound is an alright map. more like that and it might turn out to be an ok game [ Comment: Report | IP: Logged ]
17:22 22/3/2005
20:23 31/3/2005
02:05 4/4/2005
actually iv come to the view that cs 1.6 was a bridging version for valve to slowly break the cs community into the crap elements that are now fully implemented in source [ Comment: Report | IP: Logged ]