
Posted by cobbeh at 11:07 18/10/2003.
Over at SoGamed there has been a good article involving ways in optimising your Counter Strike 1.6. A lot of people have been annoyed by the poor fps and this will hopefully help you improve it. Here is a little snippet of the rates section of the article:
Most people seem to be confused about what rates they should use etc…
Well, there is really only one way to know which rates are best for you:The highest you can put cl_cmdrate and cl_updaterate without getting any choke/loss are the best rates (not higher than 101).
And also put your "rate" to the max that the server allows:
*If server (sv_maxrate) is 10000 then you should use "rate 10000"
*If server (sv_maxrate) is 0 and sv_lan is 0 then you should use 25000
*If server (sv_maxrate) is 0 and sv_lan is 1 then you should use 10000 or 9999Also if sv_maxupdaterate is 30 (default in 1.6) then you should use 30 updaterate, otherwise you will be sending extra packets.
I tried it out and I believe its pretty decent and it helps to work out what each setting actually changes among many other things. Check it out here.
Comments
11:15 18/10/2003
2seXeh 2perfoRm
11:41 18/10/2003
quote: Also if sv_maxupdaterate is 30 (default in 1.6) then you should use 30 updaterate, otherwise you will be sending extra packets. unquote.
cl_updaterate is the amount of packets a client wishes to recieve from the server. Its the cl_cmdrate which sends packets from a client to the server.
Also quoting about the "rates"
*If server (sv_maxrate) is 10000 then you should use "rate 10000"
*If server (sv_maxrate) is 0 and sv_lan is 0 then you should use 25000
*If server (sv_maxrate) is 0 and sv_lan is 1 then you should use 10000 or 9999
unquote.
1 is ok
2 the maximum rate a server allowes is 20000
3 sv_lan 1 rate can now be changed in 1.6 to allow more then 10000 [ Comment: Report | IP: Logged ]
2seXeh 2perfoRm
11:46 18/10/2003
This report seems ideal for broadband users, but if your dialup i wouldnt follow it. [ Comment: Report | IP: Logged ]
11:53 18/10/2003
11:57 18/10/2003
And also put your "rate" to the max that the server allows:
*If server (sv_maxrate) is 10000 then you should use "rate 10000"
*If server (sv_maxrate) is 0 and sv_lan is 0 then you should use 25000
*If server (sv_maxrate) is 0 and sv_lan is 1 then you should use 10000 or 9999
ye, all very welll but if u havnt got rcon to that server u dont know wot the commands r set at ?
so it doesnt really help much :/ [ Comment: Report | IP: Logged ]
Shoot First Ask Later
12:16 18/10/2003
fightclubclan
12:21 18/10/2003
and is there any news on what ex_interp should be on? Or are you supposed to get so many interp shots? [ Comment: Report | IP: Logged ]
fluid element
12:28 18/10/2003
2seXeh 2perfoRm
12:43 18/10/2003
Looks to me like interp has been "repaired". The problem in 1.5 is that the default 0.1 caused the model to delay behind where the server knows it to be, and a lower interp ie 0.05 would give a temporary "fix" to the problem. It now appears that the client model is now more accurate the the server and that the only difference between 0.1 and 0.05 is the smoothness the model moves at. My personal preference is 0.1 for smoothness, but as before its up to you what you choose. [ Comment: Report | IP: Logged ]
2seXeh 2perfoRm
12:49 18/10/2003
/me wubs u really [ Comment: Report | IP: Logged ]
15:06 18/10/2003
thed0n
15:10 18/10/2003
Rush!
15:43 18/10/2003
2seXeh 2perfoRm
16:28 18/10/2003
Rush!
16:35 18/10/2003
16:35 18/10/2003
Rush!
16:36 18/10/2003
16:36 18/10/2003
ex_interp WASN'T 'fixed so it works properly... [ Comment: Report | IP: Logged ]
2seXeh 2perfoRm
16:37 18/10/2003
Rush!
16:37 18/10/2003
2seXeh 2perfoRm
16:40 18/10/2003
2seXeh 2perfoRm
16:44 18/10/2003
2seXeh 2perfoRm
16:47 18/10/2003
17:01 18/10/2003
thed0n
17:03 18/10/2003
17:07 18/10/2003
2seXeh 2perfoRm
17:08 18/10/2003
thed0n
17:08 18/10/2003
17:13 18/10/2003
Rush!
17:32 18/10/2003
Rush!
17:36 18/10/2003
17:40 18/10/2003
2seXeh 2perfoRm
18:21 18/10/2003
2seXeh 2perfoRm
19:27 18/10/2003
theb0g
20:10 18/10/2003
1.6 = interp
me & obi r kings of it [ Comment: Report | IP: Logged ]
Rush!
21:38 18/10/2003
Rush!
22:30 18/10/2003
2 COOL 4 SKOOL
UKTerrorist
01:35 19/10/2003
*cue music* TADDAAANNNAAAAAAAAaaaaa. [ Comment: Report | IP: Logged ]
Team56
03:46 19/10/2003
Team56
03:47 19/10/2003
Sniper's Alley
18:20 22/10/2003