Ĉon's Stats - update v5.14

Posted by NoToRiOuS at 12:33 15/10/2001.

Ĉon Stats has just been updated to version 5.14. The new update contains a few bug fixes, a much improved support for CS:
added event, role, team tracking for counter-strike (a half-life mod), use the -cse option of preaes. tracking 24 weapon frags, 3 suicides, 54 events, 3 teams, and 3 roles (ct, t, spectator). Control the cs scores via aesscore.cfg.

bug fix: massive savings in memory usage, a log file with about 8000 map changes and 1000 unique player names aestats would want to use temporarily 2.4GB. on the fly calculations no longer require this.
bug fix: player names could be empty in the aestats output, or names could be longer than 31 characters, this would crash or mess up things. empty names are now skipped by preaes, long names trimmed. fixed for *all* supported games/mods.

bug fix: player names are now case insensitive, small bug would differ in case.

bug fix: long numbers in the histograms (players per map in global stats, fph in player stats) would make these table far to wide. vertically aligned numbers fix this.

code base: internally cleaned up the code. all mem allocations now show errors, if alloc failed, variable initializations sorted out, removed several vars to save more ram. optimized preparser map name routine to run about 8 times faster on 8000 names. other smaller optimizations.



Ĉon Stats adds a whole new angle to playing CS, who will be the king of your server? Only time will tell, but you will never find out unless you grab the file here.

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