
Posted by Fluke at 16:43 14/3/2002.
Guy Buss (Games Domain) has sent over the following press statement detailing their GD Online Championships 2002:"In celebration of the full launch of BTopenworld’s Games Domain online games subscription service, Games Domain are throwing down the gauntlet to computer gamers across country to test their skills in the UK’s biggest ever games tournament - the ‘Games Domain Online Championships 2002’.For more information and registration details click, here.The championships are set to become the centrepiece of the UK online games calendar, with gamers competing against each other in three popular categories; football (Fifa 2002 published by Electronic Arts), first person shooters (‘Return to Castle Wolfenstein’ published by Activision and ‘Counter-Strike’ published by Vivendi Universal) and chess (Games Domain’s speed chess) for a total prize pot of over £20,000.
The competition kicks off online with heats running in May and June 2002 culminating in a LAN based final in July 2002 at a central London venue. The first 100 registrations will receive a free Games Domain t-shirt. Closing date for registration is May 3, 2002. The tournament will be organised and monitored by Games Domain’s community support team AlienPants."
Comments
Saviour of UKT
UKTerrorist
19:45 14/3/2002
Saviour of UKT
UKTerrorist
19:49 14/3/2002
theb0g
20:23 14/3/2002
21:29 14/3/2002
Game2XS.Monkey Magic
22:44 14/3/2002
Infinity-eSports
00:32 15/3/2002
Croydon
01:00 15/3/2002
19:08 15/3/2002
calibre
22:53 15/3/2002
11:27 16/3/2002
Game2XS.Monkey Magic
13:05 16/3/2002
14:29 16/3/2002
I know that people use MR these days, but it was only 3 months ago that we were all screaming 'MR SUCKS' to the CPL.
I just can't see a way to fit enough games in with MR. If I could just say 'well, on average it'll only last 40 minutes' I'd be doing alright, but I have to assume all the games will last the full 72 minutes plus p***ing about time. If I don't teams might end up playing at 1am instead of 10pm, which isn't ideal on a weekday.
If anyone can come up with a sensible solution, please let me know. [ Comment: Report | IP: Logged ]
17:38 16/3/2002
Maybe if you cut down on the number of clans for the first season ? [ Comment: Report | IP: Logged ]
17:40 16/3/2002
24 x 2:30
let u do the maths
Also show me 1 single game MR game that has lasted over 45 mins, [ Comment: Report | IP: Logged ]
18:51 16/3/2002
It's not a seasonal competition right now, it's a one off tournament. The idea is to get as many people as possible signing up, so placing a limit would be counter productive from a commerical point of view fo rus.
As I said (a couple of times) it has to assume that the games are going to last the maxmum amount of time. When you are scheduling 3 or 4 games down the line, if one overruns it ruins the entire day.
In theory, something like 20 * 2.30 would work, but that'd leave just 10 minutes for the clan to join the server and start. I don't know about any of you guys, but I've rarely seen this. We'd have to enforce the rules completely too, so people'd be kicked if they were late. The schedule is everything :[ [ Comment: Report | IP: Logged ]