Valve's Yahn Bernier Interviewed

Posted by Myers at 09:45 11/8/2004.

Sogamed have conducted an interview with Valve's Yahn Bernier. Who's Yahn Bernier you ask? Well Yahn Bernier is a senior engineer working on network and demo coding. Which makes him responsible for many a comedic moment when a bizarre Gordan Freeman skin appears midway through a CS demo.

Let's start with some questions about the demo recording system in Half-Life games. HL (I will refer to it as "HL", but I mean Half-Life and all HL mods) is one of the games that allow demorecording during a game. However, if you look at Q3, the filesizes are significantly smaller than HL demos. Why is that?

Not knowing the details of what Q3 is doing, I can only assume that this is due to a bunch of factors including framerate of the HL client, number of network packets being recorded, and the size of the actual payload of those packets. We try to compress down the .dem files as much as is possible without doing a lot of extra work, but in the end the size of the files hasn’t been a huge priority.

Is the ability to record demos an important aspect of the game to Valve? Or is it just a feature that you are glad to have, but not excactly a priority to update and maintain?

I think this is more important now than it was for HL. We do see things like HLTV and ongoing moviemaking work as important areas for us to invest in. Inside the company we’ve used it most for recording trade show demos, but again, I think that’ll change with HL2 where we’ve got a much richer toolset for doing in-engine moviemaking.

The interview does not go too in depth on any subject matter, especially Valve's plans for HL2/CSS demos. For those of you looking to kill a precious minute or two at work, it could be vaguely interesting.

Comments

DoZ
Anti-saviour of UKT
10:11 11/8/2004
I shall strike thee down, so called saviour [ Score: 0, offtopic | Comment: Report | IP: Logged ]
Myers
Saviour of UKT
UKTerrorist
10:15 11/8/2004
lets face it, if push came to shove, i can run away a lot faster than u can! [ Comment: Report | IP: Logged ]
Hotshot
Choke
10:18 11/8/2004
http://bbspot.com/News/2003/12/valve_unified_theory.html EVIL VALVE [ Comment: Report | IP: Logged ]
fezemoN
10:34 11/8/2004
nice iview :) [ Comment: Report | IP: Logged ]
dr
10:36 11/8/2004
haha hotshot crazy valve, trying to copyright the world ! [ Comment: Report | IP: Logged ]
Myers
Saviour of UKT
UKTerrorist
10:41 11/8/2004
u know, dom from iguk did some maths recently.

830 centres or so on the Valve steam program not including those in the UK. each centre has say, 10 computers on the program each paying $10 a month.

That's like $1,000,000 per year just from LAN centres. Fascinating stuff.

Then there's those centres that have more centres on the program... [ Comment: Report | IP: Logged ]
Wood
10:59 11/8/2004
dam work! they've blocked the sogamed website :( [ Comment: Report | IP: Logged ]
rknZ
11:07 11/8/2004
Oh dear what a pity nevermind. [ Comment: Report | IP: Logged ]
Wood
11:29 11/8/2004
was there any need? [ Comment: Report | IP: Logged ]
djjjj
11:35 11/8/2004
nice m8 [ Comment: Report | IP: Logged ]
DoZ
Anti-saviour of UKT
11:56 11/8/2004
As if you can run faster. You're short, stumpy people aren't quick! [ Comment: Report | IP: Logged ]
Myers
Saviour of UKT
UKTerrorist
12:13 11/8/2004
ok then it's settled. Me and you have will have a race to the death around Hull.

We'll go down the darkest alleys and taunt the ppl there, then run away :) [ Comment: Report | IP: Logged ]
Valar`
The Anti-DoZ
12:19 11/8/2004
guys just start at one end of the high street and have someone stand at the other end with a loaf of brown hovis and a pineapple.

INCENTIVE TO WIN!!!

wish i was coming to this one :/ scrappy, sort a bloody team for it :D [ Comment: Report | IP: Logged ]
dhh
13:06 11/8/2004
We try to fix the bugs that affect the biggest number of users first. So if you are aware of any specific bugs, please feel free to pass that info along and we’ll track it in our bug databases.

To the bottom of the pile, where it stays.

Have your or anyone else from Valve seen many of these gaming movies, and do you pay attention to the scene?

Yes, a few of us have seen them, we definitely pay attention as much as possible.

hahahahahahah [ Comment: Report | IP: Logged ]
DoZ
Anti-saviour of UKT
13:11 11/8/2004
dude I'm going down NO dark alleys with you! [ Comment: Report | IP: Logged ]
Mango
14:19 11/8/2004
I look forward to messing around with the new toolset, perhaps advanced demo tools will eventually phase out the current method of movie making? [ Comment: Report | IP: Logged ]
Tony
14:47 11/8/2004
No bunnyhopping in HL2 :( [ Comment: Report | IP: Logged ]
SumsoluS
14:55 11/8/2004
meh :( [ Comment: Report | IP: Logged ]
gbmaster
15:11 11/8/2004
that lazy c*** hasnt fixed anything in cs demo'in , it's still slug-slow and still a piece of f***ing c***s***e ;xxx [ Comment: Report | IP: Logged ]
nicklearse
Missing In Action
17:18 11/8/2004
valve are gods. [ Comment: Report | IP: Logged ]
uhh
22:18 11/8/2004
i see [ Comment: Report | IP: Logged ]
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