
Yes folks, here he is, the 9mm companion to Terrorists in the world of CS. This $400 pistol is the default weapon for the Ts, it's chambered for a 9x19mm round and has a 20 round magazine. This large magazine is the only reason why this weapon has any value, because (as I'm sure you know), the Glock is a weak gun, and the term "weak" is not used lightly to describe this sidearm. This is most definitely the weakest handgun in Counter-Strike. And I am going to attempt to help you use it more efficiently.
First, the basics. The Glock comes with two firing functions: The primary is semi-automatic, and the secondary is a three-round burst. More on the difference and advantages of the two functions later, but for now, I just want to familiarize you with the Glock. As with all the handguns in CS, the Glock is light, so as your running speed won't be affected it's beneficial to run with your Glock instead of the knife, because you won't be entirely defenseless if you encounter an enemy.
Another interesting aspect of our friend the Glock is that it basically doesn't have recoil. Well, let me be more specific, it has so little recoil that your aiming isn't easily affected. That is one of the advantages of the Glock over other sidearms, no ride-up.
Okay, enough with "The Basics", I'm sure you all know what the Glock is and you don't need to be lectured about it again. So let's just move onto some strategies and tactics you might find helpful.
We all know how weak this gun is, so if you wish to get some kills with this baby you are gonna have to change your thinking. You aren't going to last long if you rush a CT toting a Colt, so we have to introduce some guerilla tactics. I'm sure you've heard of ambushes and camping to suprise your enemy, and to some extent, that is what I'm getting at. It's true that ambushing your enemy is key to your success with the glock, but camping sometimes isn't. With the Glock, you must come to your enemy, not let them come to you; but the trick is, not letting your enemy see you first.
You have to be a crafty little Viet Cong - you must try to be behind your enemy. It's also imperative that you keep moving, never stand still because that gives your enemy the advantage of being able to attack you. They key word here is "flank". I'm sure some of you know what this word means, to put it simply, it means to attack from behind. And that's how it must be done with the Glock. Unlike a fully automatic rifle, you don't have the luxury of superior firepower. So getting behind the enemy is very good way to achieve success. By the time they turn around, you have already emptied half your magazine into them and you're ready to finish off your victim.
The last section was rather broad, covering a large section of Glock usage, but now I wish to zone in on certain aspects of the Glock. Distance plays an important factor in using the weapon. And this is how I see it, the farther away you are from the enemy the better. (Note: The following only applies to enemys carrying SMGs and assault rifles. Sniper rifles are almost certain death to a far off Glock user, but I have a bit advice about that later.)
Now, you might be saying, "Farther away? WTF? I'm gonna die if I'm that far away!!" But that's the beauty of the Glock, as I said before, the Glock has no recoil, which means when you see the CT carrying his SMG at the other end of the tunnel in Dust (I'm talking about from bombsite B to inside the tunnel, not the other way) you can just start firing and not stop until your magazine is empty. Because if you can get the crosshair on him, that's where the bullet's gonna go, it's not going to go above, below or any side. If your aim is correct, that little 9mm slug is going to hit him. And while his MP5, P90, what have you, begins to lose accuracy, you are still on target.
Now, let's say you are a bit closer than the opposite ends of a Dust tunnel. What about a hall in Office? I'm not talking about one of the long ones, I mean 25 to 20 feet apart. Hopefully, if you follow what I described about guerilla tactics, you might be behind him, but that isn't always possible. At one time or another, you are gonna be face to face with you nemisis. And what's the best thing to do? Simple, go for the headshot. With your recoil-less Glock that shouldn't be too hard. Just aim at the upper chest/neck area and start firing. Hell, you can even aim at the head if you please. Just keep your crosshair on him and start pressing that fire button as fast as you can. Maybe, with a lot of skill and a bit of luck, you should come out victorious.
Okay, okay. These far Medium and Long range tactics are all fine and dandy, but what about CQB? At one point or another you are going to end up in front of your enemy. So what's the best thing to do? Move. Yes, that's the answer. If you know how to use a pump shotty correctly, then you should apply that thinking to CQB Glock sage. To make it more specific to those who use the auto shotty instead of the pump, you must keep moving around your target. Literally, run around him in circles, confuse him, jump, crouch, anything that keeps you from catching a bullet. And all the same aiming tactics apply, go for the head, it's the best place to fire if you are serious about surviving.
That's about it for distance tactics, I just have a few more things to cover in this Glock guide and then I'll leave you alone. Firing functions, movement and surviving a sniper is all that's left. So just be patient, we're almost through.
As I had said before, the Glock has two firing functions: semi and three round burst. To me the three round burst seems pretty useless. It's horribly inaccurate at a distance, but somewhat benefical at a close range, but with the horrible cyclic rate on 3 round burst it seems useless at CQB. With a fast trigger finger, you can get off more rounds with semi-auto than 3 round burst.
That's how I see it, if you have a tactic that makes the 3 round burst effective, I'd
love to hear it :) [Ed: Ok, 3 rounds are perhaps better for stopping power if a team mate is sniping the same enemy...you stop him, he snipes him.]
Here we go ladies and gents, the battle between the Glock and the AWM "whore". Who will survive? You could prematurely say that the Glocker will bite the dust, but that's not always true. Because as I've heard others say, the way to defeat an Arctic Sniper is to:
(1) seems pretty pointless in a guide for the Glock, because we aren't using the awm. So, I guess we must go for (2). Jumping and moving is the only way not to get hit by a sniper, besides cowering behind a rock or wall. What I'm about to explain defies most of what I've said above. I had told you that farther away the better, but that's against a SMG or assault rifles toting enemies. A sniper is a whole 'nother ball game. When you see the CT with his Arctic or Scout, you start moving toward him as fast as you can, keeping in mind to run in a zig zag and constantly jump. When you get close enough to him that he can't follow you on his scope, that's when you let the bullets fly. Hit him with everything you've got, and if he still isn't dead after 20 rounds, pull out your knife and stay on top of him, never back off, keep on him until he's dead. That is how you defeat the sniper, never stay back and fire from behind cover for 5 minutes, charge the b*stard and try your hardest to come out victorious.
Or, if you don't think you can do what I just explained, just run the other way and leave him for another teammate. It's cowardly, so I'm not the one who told you to do it.
Almost there. This is the last section in my Glock guide. Basically, what I say here, you might have already picked up from what I have said previously. For it to be put simple, never stop moving, run jump duck, whatever you please. Just never give your enemy the chance to hit your non-moving ass. You stand still, you're dead, it's that simple. And as I'm sure you know, crouching increases your accuracy.
Well, that's it my friends. I hope you have learned something from this guide, because it took me a bit of time to write, and a years worth of CS playing has gone into it. I enjoyed it though, and I hope that you might have a bit more respect for the Glock now, the 9mm champion sidearm of CS.
Comments
theb0g
22:41 30/12/2001
00:48 31/12/2001
Editor
UKTerrorist
01:03 31/12/2001
04:01 31/12/2001
06:47 31/12/2001
However I have an 8 meg ATI Rage IIC, and I get about 15 fps. So what am I talking about.
Yea. [ Comment: Report | IP: Logged ]
08:24 31/12/2001
lol, if you say so dude.
the keyword here is "lol". [ Comment: Report | IP: Logged ]
Lord of t3h b0ys
UKTerrorist
13:34 31/12/2001
14:51 31/12/2001
Lord of t3h b0ys
UKTerrorist
15:23 31/12/2001
19:40 31/12/2001
19:43 31/12/2001
the worest weapon in whole CS!!!!!!!!!
thought nice article.... [ Comment: Report | IP: Logged ]
21:52 31/12/2001
22:04 31/12/2001
a) pitch a tent and camp it out
b) get close enough that you can aim for the head accurately, but still trying to keep away because anyone with an automatic weapon will easily take you out and close range because the glock can't fire fast enough. However, medium range is the ideal effective range for the best weapons: MP5, Carbine, AK, etc, so you are right, you have to get the jump on them and start firing before they even know you're there and often they will panic and try to run away when the most useful feature of the glock comes into play: its incredible stopping power. When being hit with a glock (or other 9mm weapons, but less so) it is nearly impossible to move, which is why a glock/sniper team is hilariously effective. Just hang around a sniper and start tapping whoever you see and let the sniper blow him away and then take his gun. The sniper will hit guaranteed.
Your tactics against snipers are laughable, if you ever encounter a sniper bad enough that you can keep on running towards him with him continuously missing, you might as well pull out your knife and get him and have a good laugh. In most situations vs snipers, you should either:
a) let your teammates go first, hopefully kill him so you can take their gun.
b) just run away, you won't win against anyone half-decent at sniping.
As for the glock's infamous, burst-fire, think of it as a pump-shotgun but 10 times weaker. It is the most useless thing ever, unless you somehow get up right next to them and then I've seen people jump at do a triple burst-fire at the enemies' head. But then if you are there, you are much better off pulling out your knife because it does a surprising amount more damage, with the secondary stab, it does 60 damage to armour or so, and 2 headshots will kill with the primary swing. Plus there is no need to worry about ammo or clicking your mouse button frantically lol
In real life, the Glock 18C is one of the most effective pistols, its secondary fire in real life is a fully automatic fire. If this was incorporated into CS, it would make the Glock the best pistol in the game except the deagle (of course
23:56 31/12/2001
00:32 1/1/2002
02:56 2/1/2002
11:28 2/1/2002
20:55 5/1/2002
22:21 5/1/2002
i say the glock is a sissy pistol, its virtually useless against an armoured chest, and is only effective for stunting (good stoppng power) someone far away to snipe him or if u get close enough to get a headshot.
if close to your enemy, AIM FOR THE HEAD ONLY, aim for chest/limbs and u wont damage him at all.
the triple burst fire is a joke and should not be used when playing seriously.
who the fook said glock has no recoil? it does have, only the screen doesnt bob up an down like with other pistols/guns, the bullets just spread apart randomly is you keep firing it.
and u said glock is most useless weapon? nope, elites, you need 1000$ for them they reload slower, worse recoil. [ Comment: Report | IP: Logged ]
02:50 6/1/2002
16:36 10/1/2002
Shooting from long range with a glock?! Ain't gonna kill, friend. I'd rather a DE at long range anytime. A DE at long range wins. If you're less accurate, then don't carry a DE. Use a USP instead. Train until your accuracy gets better. Then use a DE. A Glock probably helps newbies get their shots in easier (what with a 20 round capacity if he doesn't hit he shouldn't play CS at all. =P). A Glock is only good for headshots. Unless your hand and balls are made of steel you shouldn't carry a Glock.
It's ultimately a perfectionist's weapon. I only use it when I really have no choice OR I need to train backstabbing or my own situational awareness...cause carrying a glock is suicide against better players. It helps to sharpen your mind in some sense as you are as good as f*** up against anything that's more powerful...therefore you find that you are concentrating on one thing : survival. Oh, you mentioned crouching with a glock? Sorry...but that's pure insanity. Yes, crouching helps consistency, but if you want consistency even a P226 does better.
Backstabbing with a glock? Works if the target is less than 50-60 and it's late in the game when people start to wander around on their own. Otherwise you won't even get 5 shots off (newbie notwithstanding) and you'll start seeing dead people.
IMO, the only good point about the glock is that it's a teamplay weapon. The glock stuns better than a MP5, and your partner will (most of the time) slay them.
That's where the 3 burst shot comes in. Superb stun effect over an area. Let's not bring the M3 into comparison, for if you can't afford anything but a glock for that round, don't even think about M3.
Imagine Fig 11/12 for your partner to shoot at and you know what I mean. The glock is a good pistol to stun. With 20 rounds and stunning in mind it's totally easy to achieve. Just don't think about killing until he underestimates the glock and start shooting your partner instead. THEN go for the kill. He's dead meat when your first 10 rounds stun him and your next 10 are going to splash his brains while he laughs at your glock. Also...there are many ways to play with a glock....think strategy. You won't be able to carry off tricks 100% of the time, but they do work in desperate times.
Anyone do this before? I have personally tried trickery with a glock. Person/Group (2-3) around corner far from turning point. Player knows he's approaching. Player carrying XM and Glock. Player turns and surprises with a few glock bursts. Group starts firing. Player retreats. Group thinks Player poorly armed. Group rushes. Every man wants a frag. Player anticipates. Jumps sideways and as group turns, all are caught by XM blasts. All die. Headshots left and right. Ever happen? Wonderful stuff you can try with glock. A few laughs, but ultimately not a serious weapon unless with a team. [ Comment: Report | IP: Logged ]
18:48 13/1/2002
my point is that the Glock is only weak if you can´t use it.
good job, it can be used [ Comment: Report | IP: Logged ]
18:25 29/1/2002
so i train in the most hard to use guns
so now im training the glock ; yeas its a nice guide but the glock is made to weak in cs that really sucks
but still i use the glock every round
i dont buy a gun just be T and i have a free one
still the scheep has some good points there
im still training glock now and i like it when it stops peeps and they cant move thats the fun part about it.
my vizion is
even the weakest gun can be very powerfull if u train and use it in every situation [ Comment: Report | IP: Logged ]
14:46 11/2/2002
but glock is nothing compared to my trusty USP... it rulz
1 more thing.. i tried sniping with glock and um... it didn't really work well... but sniping with USP is um... cool. [ Comment: Report | IP: Logged ]
09:56 23/2/2002
But here's how i did it..after pumping a few shots....i found out that HE was staying there (in the map cobbl u know the most common CT sniper spot tower right?)and i heard 3 backup up there i pump and another 3 shots and and 3 hit the head and before i knew it he was dead.I went up the ladder and found one was dead already(THIS HAPPEN 3 ROUNDS AND HE AND THE SAME PPL WAS IN THERE THE SAME TIME AND ALWAYS THERE!!!),i killed the first one who was trying to back up his teamate i quickly shot 20 out of the cheap and POWERFUL gun(i finished the clip in less then 4 secs.....)he was dead,I WANTED TO HIDE FROM THE SNIPER AND RELOAD!!!(he was taking a artic...),he shot me....i was dead....5 T's came up 2 died he was raped(how tragic a man got raped by 3 man LESBIAN!!!!)...,next round i threw a H.E(high explosive grenade)**!!BOOM!!**,3 hit was hit in the head thier screen shook...i went up 1 almost killed me....2 unaware of me coming up though they heard the sound of the ladder..2 down in just one clip....a T in the T sniping tower....saw the light and found a CT behind him....**bang bang**P3n9z p|n9z**,missed,**BANG**the CT was dead....1 CT came up to check **soft bangs**TING TING TING**headshot...cool....i killed the last one......the third round almost the same but i was killed b 2 coming CT from the ladder....... [ Comment: Report | IP: Logged ]
09:59 23/2/2002
19:21 13/3/2002
In my opinion the Glock has very little or no accuracy and above all else very little or no power on single shot, slightly more power on burst fire (though you have to wait what seems like ages before u can fire again).
I know u've just said all that, but I can't get the hang of wat u r saying, it just DOESNT work.
Thanks anyway
Hugh (a.k.a. Pure Evil) [ Comment: Report | IP: Logged ]
12:52 16/3/2002
thx FOR GUIDE [ Comment: Report | IP: Logged ]
19:36 27/4/2002
If you are sneakin behind (flanking as you put it
08:01 6/6/2002
08:17 18/8/2002
06:29 20/8/2002
Black Fair, by the way, "lol" is three words, not one.
o, and Sushi, get a counsler, ive decided you have issuse after that comment about knifeing in the head.
Daryl B. Pain [ Comment: Report | IP: Logged ]
03:14 1/10/2002
15:12 3/10/2002
Very useful. You should have more guides on other weapons. [ Comment: Report | IP: Logged ]
04:18 6/11/2002
15:59 16/11/2002
16:56 17/11/2002
07:53 2/1/2003
11:29 18/1/2003
22:21 18/2/2003
Also, your "supreme accuracy" assumptions make it sound like you've never used the glock, the glock is accurate for about three rapid shots (not burst) and then starts to go outside of the crosshair area, so you can't rapid fire snipe anyone with it, you need to treat it like any other gun in respect to distance. Ya, it had no recoil, but the accuracy still diminishes to outside the crosshair's representation.
Also, the three round burst is a good quick kill at close ranges or late in a round. In the long run, you lose out due to cyclic rate, but two bursts will often kill late in the round even if you some how manage to miss their head.
Please use the glock before you make a guide on it. [ Comment: Report | IP: Logged ]
02:06 6/3/2003
The most effective way to use the Glock in CQB is to camp and wait for the enemy to walk past you. Once he walks past you, shoot him with single shots to the chest if you are not fast enough for the head. Now adjust your aim to the head and change to 3 round bursts. If you do it fast enough, you will be able to shoot 4 round bursts. What i mean by 4 round bursts is the gun actually fires 4 rounds instead of 3 if you do it fast. If you see what i mean, you will be able to stun the enemy with a few single shots and finish him off with the 3 round bursts.
I would only advise people who are familiar with the Glock to use this technique cos if you do not kill him with the '4 round burst' you could end up dead. Experienced players will know when to use the 4 round burst. You have to have fast fingers. Its fun. Try it!!
I usually pull this off without losing any health.
Glock 18 sucks at long range. Its first 3 shots are accurate only. After that, the 9mm rounds go all over the place leaving only few occasional shots which lands in the center. Its not an accurate pistol at all.
The only useful part of the glock from distances is its stopping power which you can use to stop your enemy so your teammate can snipe him. [ Comment: Report | IP: Logged ]
02:10 6/3/2003
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